post originally from Heimo Mooslechner
I have a 360°cam and i did some environment-Domes in Twinmotion or in Blender. When project the 360°-Image on the inside of the dome and its big enough, it fits the "real environment to set Your architecture in “real” Places.
I exported such a dome from Blender into the ARKIO-Cloud and imported it and the geometry is imported into the MetaQuest3-3d ok, but the image is not projected correctly on the inside of the dome. The backface culling is working right so far in ARKIO. It seems to be just a matter of importing the 360° EXR-File and apply it correctly.
There is an tutorial to do this for blocks and domes in Blender - so You can see what i want: https://www.youtube.com/watch?v=rrZiSwXoBVA
Can that be implemented in the future in ARKIO?
What i tried: to export it from Blender in other formates, but Blender seems not to be capable of attaching this pixels direct on whatever export format.
My idea to it: to devide the EXR into peices and attach it to an exploded Dome-Form individually at each little face…
I personally have to wait for You to make that real. Hope so…
greetings from Austria.