Walking around without the transparency effect

Hi! I’m new to the forum so I’m sorry if this has already been discussed, couldn’t find it…

I’m using the walking feature to do apartment tours, but as soon as I do a couple of steps the transparency effect kicks in and I have to stop and wait for the 3D model to appear again in full visibility.
Is there a way to avoid this?

Welcome @darspa

Arkio is boundaryless on the Meta Quest. When walking around, we show the real world to prevent users from bumping into things. The threshold at which this “transparent” effect kicks in depends on the speed at which you move and your active VR/MR mode.

In VR mode at human scale (eye icon on your wristband), when you move more than 0,2 meters a second, we blend in reality. If you move slower than that, you stay in full VR.

If you are in MR/passthrough mode (your default mode in God Scale, which can be toggled in Human Scale from the eye icon on your wristband), the movement sensitivity increases, allowing a higher movement treshold of 0.4 meters per second before we blend in reality.

Therefore, walking more slowly and using mixed reality mode can both be used to mitigate this transparency effect. Completely disabling this effect is currently not possible, as this is a feature to comply with Meta’s safety requirements.

Hope this helps, and please let us know if you have any other questions or suggestions regarding this feature.